Joyful Change Makers: PL’s Applied Learning Programme
Discover how PL's Applied Learning Programme blends STEAM, Maker Education, and Design Thinking to nurture students as creative problem-solvers ready to make a positive impact.

Our school's Applied Learning Programme, "Joyful Change-Makers", integrates STEAM (Science, Technology, Engineering, Arts and Mathematics) with Maker Education and Design Thinking to empower students as creative problem-solvers and innovators.

Key Outcomes and Approaches:
Interdisciplinary Approach: Combines STEAM subjects to foster creativity and innovation
Hands-on Learning: Maker Education provides exploratory, experiential activities
Design Thinking: Students learn systematic problem-solving through the Design Thinking-ABC methodology
21st Century Competencies: Develops critical skills like communication, collaboration, and computational thinking through our C-CUBE synthesis emphasis.

Programme:
Our ALP is built on three pillars:
Joyful Discovery: Exploratory maker education activities
Joyful Growth: Iterative design thinking process
Joyful Service: Real-world STEAM applications with social impact
Learning Outcomes:
Students will develop:
Critical, adaptive and inventive thinking
Communication and collaboration skills
Civic literacy and global awareness
A passion for lifelong learning and service
Through engaging projects and partnerships, our Joyful Change-Makers programme prepares students to shape a better future as Creators, Connectors and Contributors.
